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Zero-Density at NAB Show 2025
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Template-Based Broadcast Graphics Workflows at NAB Show

Introducing Lino: Broadcast graphics production with template-based content creation and control platform for on-air graphics, video walls, stingers, virtual studio, and AR - all using Unreal Engine 5.

Zero Density, the company who introduced Unreal Engine to broadcasters for virtual studio production a decade ago, now elevates on-air graphics production using Unreal Engine. The Zero Density team continues to deliver future-proof Unreal Engine based technology to broadcasters worldwide.

Broadcasters now create and manage virtual studio, AR, XR through templates, in addition to on-air graphics. A single, seamless platform enables template-based graphics playout for all broadcast graphics whether 2D/3D or virtual.

 

This unified ecosystem simplifies operations and increases efficiency, while empowering teams to deliver stunning, real-time visuals with more impact than ever before.

Let's talk! Book a meeting here or add us to your show planner!

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Change is coming...

On-Air Graphics

With Lino now integrated as a playout module within Reality5, effortlessly create, adapt, and control high-quality 2D/3D graphics with a streamlined workflow. Reality Hub centralizes integration, automation, and real-time data management, ensuring smooth operations across all broadcast environments.


Lino: Unreal Motion Design-Based Platform #motiongraphics

Lino: Unreal Motion Design-Based Platform #motiongraphics

On-Air Graphics

With Lino now integrated as a playout module within Reality5, effortlessly create, adapt, and control high-quality 2D/3D graphics with a streamlined workflow. Reality Hub centralizes integration, automation, and real-time data management, ensuring smooth operations across all broadcast environments.



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Augmented Reality

AR is more than an overlay—it’s a bridge between two worlds. Our unique AR elements not only exist alongside reality but also interact with it, casting shadows and reflecting realities. The boundary between the real and the virtual blurs, making your every story richer and your experiences deeply immersive.



Augmented Reality

AR is more than an overlay—it’s a bridge between two worlds. Our unique AR elements not only exist alongside reality but also interact with it, casting shadows and reflecting realities. The boundary between the real and the virtual blurs, making your every story richer and your experiences deeply immersive.



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Video Wall Graphics

In a world where visual storytelling demands impact, the Lino workflow transforms videowalls into dynamic, data-driven canvases. Graphics adapt in real time, ensuring seamless transitions and immersive updates that keep audiences engaged. 

 

Powered by Lino play-out on Reality Hub, precision and efficiency meet creativity, delivering flawless, synchronized graphics across every screen.

Extended Reality Demo at IBC2024 | Advanced AR Graphics & Lino, Real-Time Motion Graphics Platform

Extended Reality Demo at IBC2024 | Advanced AR Graphics & Lino, Real-Time Motion Graphics Platform

Video Wall Graphics

In a world where every story matters, our XR platform becomes the canvas. With us, the ordinary transforms into the dynamic, with physical spaces evolving into enthralling extended reality stages. Harnessing the power of Unreal Engine 5, we redefine storytelling in XR.


New Lino Workflow

Template-based graphics for broadcast graphics


Exclusive Talk Sessions

Listen from Experts

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Testimonials

Listen to Their Insights

"Stop searching for different solutions because I tried different solutions. And with those solutions I found, the quality or the speed or, or even data are not there yet. So, I recommend mostly to have one solution which is Zero Density with the whole package. You have the tracking, you have the renderer, you have the keyer, you just need a camera, and a green environment, or a blue environment."

Al-Mashhad

Graphics Manager, Al Mashhad

Marc El Asmar

"For us, that’s what really stands out is our business model. It’s really about doing so much with high quality but with low-cost production. We’re able to shoot 25 shows in a week with only three people in the country."

emci-tv-logo

Director of Strategic Business Development, EMCI TV

Steve Rasier

"Zero Density is fantastic partner for us, for many reasons. We helped on the creative side. In the same time, we learned a lot on the technical side from Zero Density team. So it was beautiful collaboration, was really, really interesting."

zenapptic

Chief Creative Officer, Zenapptic.AI

Anton Maximovsky

"We have a small team in virtual production, but we're doing a lot of things and we can't wait to grow our team but also grow our capabilities with Zero Density and virtual production as a whole."

university-of-south-florida

Director of InEd Studios, USF

Jared Brown

Booth Partners

Our Booth Partners

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Booth Partners

Our Booth Partners

astuce-logo1
Atomos-2
blackmagic-design-2
canon-2
grass-2
egripment-1
Kino-Filo
planar
Optitrack-1
Pro-Cyc
Sony-1
astuce-logo1
chromalight-1
Happy Hour

Case Studies

Listen Zero Density from the Users


Al Mashhad

By delivering high-quality, immersive content across digital platforms and traditional TV, combined with efficient and collaborative workflows behind the scenes, Al Mashhad team stands out on every front. As Zero Density, we are proud to be a close partner in their real-time virtual production milestones.

 

Watch the case study to find out how they elevate storytelling with high-quality graphics and real-time data integration at the speed of breaking news.

EMCI TV

What does it take to produce 25 shows every week? 3 amazing team members and Zero Density’s real-time virtual production platform seem to be the answer for EMCI TV.

Want to know how they do it? Dive into their workflows, decision-making process, and the solutions that make it all possible. From switching to tackling challenges, they've redefined efficiency and creativity in content creation.