

Template-Based Broadcast Graphics Workflows
Can’t make it to the NAB Show 2025 and you want to know more about how a single, seamless platform enables template-based graphics playout for all broadcast graphics, whether 2D/3D or virtual?
Register now and join us on May 22, Thursday, 10 AM CET or 9 AM PT to discover our template-based broadcast graphics! Get ready to learn more about managing the virtual studio, AR, XR through templates, in addition to on-air graphics using Unreal Engine 5.

Register from here
On-Air Graphics
With Lino now integrated as a playout module within Reality5, effortlessly create, adapt, and control high-quality 2D/3D graphics with a streamlined workflow. Reality Hub centralizes integration, automation, and real-time data management, ensuring smooth operations across all broadcast environments.
New Lino Workflow
Template-based graphics for broadcast graphics