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Template-Based Broadcast Graphics Workflows

Can’t make it to the NAB Show 2025 and you want to know more about how a single, seamless platform enables template-based graphics playout for all broadcast graphics, whether 2D/3D or virtual?

Register now and join us on May 22, Thursday, 10 AM CET or 9 AM PT to discover our template-based broadcast graphics! Get ready to learn more about managing the virtual studio, AR, XR through templates, in addition to on-air graphics using Unreal Engine 5.

 

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Register from here

Lino: Unreal Motion Design-Based Platform #motiongraphics

On-Air Graphics

With Lino now integrated as a playout module within Reality5, effortlessly create, adapt, and control high-quality 2D/3D graphics with a streamlined workflow. Reality Hub centralizes integration, automation, and real-time data management, ensuring smooth operations across all broadcast environments.



New Lino Workflow

Template-based graphics for broadcast graphics


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